public class ReplayAPI
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
static java.util.Random |
r |
| Constructor and Description |
|---|
ReplayAPI() |
| Modifier and Type | Method and Description |
|---|---|
static void |
addMessage(java.lang.String Message) |
static boolean |
checkIfPlayerIsPlayingBackAReplay(org.bukkit.entity.Player p) |
static boolean |
checkIfReplayEnds(org.bukkit.entity.Player p) |
static java.lang.String |
createSnapshot(java.lang.Integer seconds) |
static java.lang.String |
createSnapshotPlayer(java.lang.Integer seconds,
org.bukkit.entity.Player target) |
static boolean |
deleteReplayID(java.lang.String ReplayID) |
static java.lang.String |
getLastSnapshot() |
static java.lang.String |
getReplayID()
Method getReplayID() return the ReplayID of the current Replay
|
static java.lang.String |
getReplayName() |
static java.lang.Integer |
getTime() |
static boolean |
playReplayID(java.lang.String ReplayID,
org.bukkit.entity.Player p) |
static void |
saveReplay() |
static void |
setMapName(java.lang.String name) |
static void |
setReplayName(java.lang.String Servername) |
static void |
setSpectatorLocation(org.bukkit.Location loc) |
static java.lang.String |
teleportToNPC(org.bukkit.entity.Player p,
java.lang.String toUUID) |
public static void setReplayName(java.lang.String Servername)
public static java.lang.String getReplayName()
public static void saveReplay()
public static void addMessage(java.lang.String Message)
public static java.lang.String getReplayID()
public static java.lang.Integer getTime()
public static void setMapName(java.lang.String name)
public static boolean checkIfReplayEnds(org.bukkit.entity.Player p)
public static boolean deleteReplayID(java.lang.String ReplayID)
public static boolean playReplayID(java.lang.String ReplayID,
org.bukkit.entity.Player p)
public static java.lang.String createSnapshot(java.lang.Integer seconds)
public static java.lang.String createSnapshotPlayer(java.lang.Integer seconds,
org.bukkit.entity.Player target)
public static java.lang.String teleportToNPC(org.bukkit.entity.Player p,
java.lang.String toUUID)
public static java.lang.String getLastSnapshot()
public static boolean checkIfPlayerIsPlayingBackAReplay(org.bukkit.entity.Player p)
public static void setSpectatorLocation(org.bukkit.Location loc)